Thursday, November 17, 2011

10 Facts About Super Mario

As if you had not yet aware, September 14th was the 25th anniversary of the release of “Super Mario Bros.” in Japan.



So now you have a bunch of stories to tell your friends about the hero of your childhood videojueguil.

* It is said that the name “Mario” it occurred to the designers after meeting the owner of the offices in which Nintendo was working in New York. The resemblance to the picture of the character was so nice they decided to give him the homage of his name: Mario Segale. Today is a construction magnate based in Seattle.

* Her first appearance was in 1981, in the classic Donkey Kong. But then it was known as “Jumpman.”

* Mario’s last name is also Mario, hence the name of the saga Mario Bros. (Mario Brothers). So your name is not Mario and Luigi his brother Mario.

* Mario for PC was named not final until the following year, in Donkey Kong Jr. Interestingly was the only game that has acted as a villain.

* According to the Guinness Book of Records, Mario is not only the character who has sold more games throughout history but also the most prolific. He has appeared in less than 116 different titles.

* The shrill voice of Mario Kart PC game is played by actor Charles Martinet, who also does the voices of his brother Luigi and its antagonist, Wario.

* Mario actually becomes “Super Mario” only when he eats the mushroom that grows and gives powers such as breaking blocks of brick. The inspiration came to Shigeru Miyamoto when designing the character and realized it was too big and decided to make it smaller. Looking both designs, he came up to make change through special items such as mushroom or fire flower.

* A statistical study confirmed that the main melody of Super Mario was recognized by two-thirds of the world population.

* Nintendo made a sequel to Super Mario Bros. in 1986, but was not what came to our country. Instead, Super Mario Bros. 2 was a redesign of other NES title called Yume Kojo: Doki Doki Panic. ” In the West we barely noticed the difference until it was “Super Mario: All Stars” for Super Nintendo. A game that covered all the Mario games have appeared to date including the enigmatic “Super Mario: Lost Levels”, which actually was the original Super Mario Bros. 2 released in Japan. The reason for this was that Nintendo thought the game was too hard and like the first, so he did not think fit profitable enterprise. The United States did not arrive until 2007, thanks to the Wii’s Virtual Console.

* The difficulty of the Super Mario pc games was something that Nintendo was concerned he was about to publish in Europe and the U.S.. In the original Super Mario Bros. 3 Mario returned to its original state when receiving any damage. In the West, decided to make passing through intermediate stages being beaten while he was transformed into Raccoon Mario or Fire Mario. Thus a player could receive more hits before losing a life.



Photo courtesy from: http://www.pcgametrek.com

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